February 12, 2010
[Note to developers: When you’re making a game that requires most gamers to read instructions in order to play, please do not fill the instructions menu with the following: fast moving color bars, spinning circles, light up spokes that swirl around at dizzying speeds. Including any of these things, much less all of them, in [...]
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January 20, 2010
So imagine you’re a cute, adorable Teddy bear who lives in a cute, adorable Teddy Bear world (don’t act like you haven’t imagined this before, in the dark hours of the night). Now imagine that you have just found out that every Teddy Bear was invited to a Teddy Bear birthday party, except you. What [...]
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